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April 10, 2007

bony fish with texture

Though I do not have a lot of free time... who does? I have managed to figure out how to use del.icio.us (a social networking tool that lets you "share" links of interesting articles and blog posts with friends and collegues) as well as continue working on projects that I find of interest. Namely the 3D project I mentioned earlier. My latest addition to this project is a Bony Fish with basic textures. See below.




This is a basic texture, it hasn't been headed beyond having it lined up properly on a mesh-texture using an exported polymesh texture to Photoshop, painted onto the polygons and resaved.

Given the complexity of the animation and the number of fish that will be on screen (imagin dozens, if not over a hundred fish in a school) this puts a heavy load on the CPU and I have tried to lower the complexity while maintaining detail as much as possible. The real trick will be creating a low-poly version of the fish that will be used in the background. The theory is to have your high-poly models near the area of action (where the human eye is most likely to look) and your less complex low-poly models far away from the camera where it would be difficult to see their finer details anyway. The trick doesn't always work. But in this case I think it shall.

Here is the Bony Fish in action. I apologize for the reduced quality but with the file size coming in at 160KB...



Posted by cwwebb at April 10, 2007 9:13 PM

Comments

Looking Very nice and looks like a real fish..

Posted by: Photoshop Tutorials at February 3, 2009 9:07 AM

Fantastic work Charles! It looks great apart from when it hits the "tank" half way through the video. It looks a bit unnatural the way the fish reverses back.

Posted by: Flyer printing at March 30, 2009 4:59 AM

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